Fully translated, new menus.Will Be Released Oct. 13th 2011
I've grown tired of waiting on a translation that's probably never going to come by the author, and I myself would like to be able to fully enjoy this game. So I have decided to translate it with my own means. I claim no portion of this work as my own, other than translation! Though this translation as I am sure will have its flaws, please bear with me as I have tried my best!Please install RPG Maker XP Runtine Package if you do not have it. Please install the fonts I placed in the game folder!
Objects in the dark castle and laboratory maps are not solid.
Chests and action button events can still be done if you stand as you normally would.
Some entrances/exits need the action button to move foward.
(I do not know why this occurs, the events are set to "Player Touch")
I've been working on this project for around 5 days now, you can expect the repackaged release of this later on today (or early tomorrow!)
my progress in this endeavor is as follows:Overall:100% complete
Due to the time I have invested and the sheer boredom arising from it I've added in a few easter eggs, the ones for laughs coming from talking to chests more than once, one worth finding which is not for laughs is found from in a store. An npc gives a hint.
Images of translated game menus, if anyone is interested, can be found at:SMAS II
Any questions can be posted here or emailed to me at Blackhearts0113@hotmail.com
Credits: Though I can't force you to read it, please do.
Blackheart0113 (Anonymous <3)) --- Translation, easter eggs, photo reconstruction
Shelly Datass (Sidney) --- Photo reconstruction, main menu option graphics, transitions, Please Check out her art here:Sidney
Angeluff (Anna)--- Morale support and suffering through the boredom with me, transitions, Please check out her art here:Anna
Britbrat18: Dialogue mistakes ⚠ Warning! ⚠ This game was extracted from the original RGSSAD file. Game files may be corrupt or missing, so please save often!DownloadHere